30 Seconds: Overrun

30 Seconds: Overrun

by PocketForge
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30 Seconds: Overrun

평점:
2.0
출시일: September 10, 2026
최종 업데이트: September 10, 2026
개발자: PocketForge

30 Seconds: Overrun의 태그

설명

Survive 30 seconds. Get stronger. Do it again.

30 Seconds: Overrun is a fast-paced survival shooter where every round throws a tougher wave of enemies at you.

Move, survive and let your weapon do the shooting while you focus on positioning and staying alive. Earn rewards, improve your stats, unlock stronger weapons and build up your character between runs.

Each 30-second round gets harder, with new threats and bosses pushing your build further.

Features:

  • Fast 30-second survival rounds
  • Automatic weapon fire
  • Multiple enemy types and bosses
  • Permanent character progression
  • Stat upgrades
  • Unlockable weapon tiers
  • Persistent progression between runs
  • Increasing difficulty as you push further

How far can you survive before you’re overrun?

Target age rating: 12+ — contains stylised sci-fi combat and fantasy violence; no gore.

AI disclosure: This game was developed with AI-assisted coding tools. All gameplay, design decisions, testing and final implementation were reviewed and directed by the developer.

플레이 방법

Move: WASD or Arrow Keys

Your weapon fires automatically — focus on movement, positioning and survival.

Survive each 30-second round, defeat enemies and collect rewards to strengthen your character.

Between rounds and runs, spend your progression rewards on stats and stronger weapons.

Survive as long as you can as the enemies become increasingly dangerous.

댓글

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fistoz avatar

fistoz

Sep. 11, 2026

0
0

Advice for players : put your points only in damage !

Pretty basic and needs some work.
- the message "danger rises in 1" stays forever
- the "music" is just a buzzing sound...
- the lack of numbers, we don't know what's the difference between weapons... And since they all cost the same, no idea if one is clearly better or something
- exp required for level-up becomes insane real quick... We need less exp/lvl, getting more points for when struggling to go further rather than farming 50-100 runs for a single more point...
- stats. currently, only the damage is useful. 5% speed really isn't enough. stamina "may" be of use if it guarantees surviving a projectile hit.. But I'm not even sure we don't get one-shot in later waves (I guess that's what resilience is for) and am not gonna spend hours to earn a point to try. Then resilience... useless with a single HP.
- need a way to refund stat points and/or to reset the game save.

Nice use of AI to get a basic structure, but then needs work!